2013/03/08

8bitSF Presents: POWPOW Bonus Round at the DNA Lounge

POWPOW Show Flyer

Coffee. I brewed evening coffee to help assist me while designing into the wee hours of the morning. First evening coffee, second blog posting. Check out the show's Facebook Page.

If you dig Chiptune and electronic music in general, you should also check out 8BitSF Presents: POWPOW: A colossal Night Of Sound + Vision.

2012/12/15

Sifteo, Teenage Mutant Ninja Turtles, and 2012




Woah! I'm back! Hello everybody!
2012 has been an exciting year with many things happening. But, you wouldn't know that reading Mike Makes Art because I haven't written a post on Mike Makes Art for a whole year. I stopped blogging the moment after I started working for a small video game company located in San Francisco called Sifteo, Inc. They make an awesome cube based gaming platform.

I did lose track of blogging, but I met and worked with a team of smart, talented people whose brains were full of great ideas. So, I wanted to get back into the habit of posting regularly. To start, I could mention the latest game I helped work on. We just launched TMNT Ninja Slide. It has turtles, puzzles, mousers, dark alleyways, mystery, and lots of pizza eating action. Check out TMNT Ninja Slide and other games right here!

To the art. This will continue to be mostly an art blog, so I thought I would share some concept art that was created a bit before production rolled around. Fair warning: I like animated GIFs, so there's going to be lots of GIF action up in this.
Don't worry. This is not the end of the game, but it pretty much sums up the spirit of the game, at least when I was making concepts.  Strangely, these exact scenes happened right after we finished production on the game. It was like I was seeing into the future.


Michelangelo had one of my favorite attacks, mainly because his motion defined the most amount of space the turtle sprites would be able to inhabit in the game, which is about 45x45 pixels.  I wanted to do a little test with some mousers and background tiles, so I whipped this up to test the whole attack sequence:

Even though I like the little jump he does, we had some good reasons why shrinking the assets a bit would fix some issues cropping up. It also made sense to cut down on the number of frames so the animation would be quicker and feel more instant when a player pressed the cube to attack.
Ultimately, these changes made it much more satisfying when attacking with Michelangelo. 

There's a bunch more material I could post in the future about TMNT Ninja Slide, other games I've been working on throughout the year, and some new comics material I made for 24 Hour Comic Jam this year. For now, starting up this blogging thing was a good enough milestone to hit. I just wanted to say thanks for reading. I hope you dig it.


2011/10/17

Play Us Away Keyboard Dr. Doom!

Hello internet friends.
I just finished a Doomsday themed painting for a show at The Secret Alley in San Francisco. It looks like this:

Play Us Away Keyboard Dr. Doom


If you look really close, it looks like this:

Play Us Away Keyboard Dr. Doom

There's a good chance that you have run into the mythical keyboard cat somewhere in your internet travels, and you'll hopefully appreciate the sentiment that I propose here. If Doomsday were to go down, who better to play us off than Dr. Doom? It will probably be his fault anyways.

The Doomsday art show
Opens October 27th at:
The Secret Alley
180 Capp St. #4
San Francisco, CA 94110
(between 16th St. and 17th St.)

There's also going to be other Halloween themed shenanigans going on that evening. You should check it out!

2011/10/05

Fail... To Win!

On September 30th I participated in Chicken John's book release party and street festival at 111 Minna Street Gallery for The Book Of The Is: Fail... To Win! The show's proceeds were to help save Chicken john's Warehouse Space on Army St. It was a fun and rewarding way to help out. Apparently the show was a success and exceeded his expectations.

I always wanted to get my art in the 111 Minna Street Gallery, but I never thought it would be a book sleeve covered in Boner Dollars.

What are boner dollars, you ask? Well, they look like this:
30 Boner Dollars

I used these art supplies:
Boner Dollar art supplies

To make this book sleeve:
Boner Dollar Book Sleeve.

For this art show:
Boner Dollars final piece sitting in 111 Minna Street Gallery

The Free Dictionary defines boner as a blunder, or an error. Their website has a robotic voice button that pronounces the word "boner" for your enjoyment and further education.

This project was almost perfect for a show with a theme of failing to win. I failed a few times while working on the piece. But I won because I finally got a piece in the 111 Minna Street Gallery. I hope it's not the last time.